
Prebivalište
A downloadable game for Windows
Prebivalište
A medieval real-time strategy game inspired by Stronghold Legends that I made during my fifth semester of university. Revisited in the seventh and eight semester, and then once more a year after.
Made with Unity3D.
======[PUBLISH DATES]=====
Version 1.0 - The first attempt. I was put in a team where I was the programmer and the other two the 3D modelers. I'm glad it was somewhat playable in the end.
Third year / fifth semester of uni.
[October 2022 - January 2023]
Version 1.1 - An attempt of rewriting the entire game with cleanlier code, also made the models inside of Minecraft and exported them as FBX files. Stopped at semester end. The look was good and it didn't have some animation bugs as the first, however it ended up with less functionality than the first version, and it isn't really a playable game. 😛 😁
Fourth year / seventh semester of uni.
[October 2023 - January 2024]
Version 1.2 - Rewrote the game from 3D desktop to a 2D isometric web browser build. Used very simple sprites due to time constraints. This version of the game finally has somewhat of a story.
I originally hosted this version on its own website, as the frontend I made for it had buttons that interacted with the WebGL game itself, it was also set up with AWS services for the backend, though I didn't feel like maintaining it by myself so I shut it down. Keeping it as a WebGL build on itch is possible but a pain in the ass for keeping multiple game versions on a single page, so I just converted it to a desktop build.
Fourth year / eight semester of uni.
[March 2024 - June 2024]
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Version 1.0 Trailer (Loud music warning! 😛)
Version 1.0 Devlogs (They're in Serbian, but I added English subtitles! 😊)
Thanks for trying out my game :)
| Updated | 12 days ago |
| Status | Released |
| Platforms | Windows |
| Author | Pavle |
| Genre | Strategy |
| Tags | Real time strategy |
| Average session | About a half-hour |
| Inputs | Keyboard, Mouse |
Download
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